AI Insights · Timothy · April 2023
Top 5 Voxel Games on iOS in Latin America: Q1 2023
Discover the performance of the top 5 voxel games on iOS in Latin America during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 voxel games on iOS in Latin America showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared during this period, based on data from Sensor Tower.
Block Craft 3D: Building Games by Wildlife Studios saw its weekly downloads fluctuate, starting at around 16.7K and ending at approximately 15.7K. The game experienced a peak in weekly revenue at the beginning of January with $1.6K, which then stabilized around $500 to $800 for the remaining weeks. Active users also showed a steady trend, reaching a high of 92.1K in early February and closing the quarter at 92.1K.
MultiCraft — Build and Mine! from MultiCraft Studio had a notable start with 19.9K downloads in the last week of December, but this number gradually decreased to 8.6K by the end of March. The game did not generate any revenue during this period. Active users followed a similar downward trend, starting at 59.6K and declining to 37.6K by the end of Q1.
Crossy Road, developed by HIPSTER WHALE, experienced a strong surge in downloads mid-January, reaching 16.4K, but the numbers settled to around 10.1K by the end of March. Weekly revenue remained relatively low, peaking at $369 in mid-January. The active user base showed a consistent pattern, peaking at 48K in late January and ending the quarter at 39.4K.
Monster Demolition - Giants 3D by SayGames LTD started with 22.1K downloads in the last week of December, which then significantly dropped to 1.6K by the end of March. Revenue was modest, peaking at $236 in mid-February. Active users also saw a decline, starting at 35.9K and tapering off to 10.4K by the end of the quarter.
Mini World: CREATA from Miniwan Tech had a consistent download trend, starting at 5.1K and peaking at 8K in late January before settling at 4.4K in the final week of March. Revenue hovered around $300 to $400, with a peak of $490 in early January. Active users saw an initial increase, reaching a high of 54.6K in late January, and then dropped to 40.6K by the end of March.
For more detailed insights and data, visit Sensor Tower.